Java Supercompiler. Version 0.0.75. Copyright (c) 2001 Supercompilers, LLC.

/*  Supercompilation options
	--------------------------------------------------------------------
	internal option name   | command line option                 = value
	--------------------------------------------------------------------
	method                 | -method <method identifier>         = test
	allMethods             | -allMethods, -allm, -am             = false
	destinationDir         | -destination <directory>            = 
	invokeLimit            | -invoke<n>, -i<n>                   = no
	recurLimit             | -recur<n>, -r<n>                    = 5
	arrayLimit             | -arrayLimit<n>, -al<n>              = 10
	joinLabeled            | -joinLabeled, -jla, -join, -j       = true
	joinTree               | -joinLoop,    -jl,  -join, -j       = true
	joinTreeR              | -joinIf,      -ji,  -join, -j       = true
	unfoldLoopNumber       | -loop<n>, -l<n>                     = 0
	unfoldLoop_Empty   ()  | -unfoldLoopEmpty,   -ule,  -ul1     = true
	unfoldLoop_Linear  ()  | -unfoldLoopLinear,  -ull,  -ul2     = true
	unfoldLoop_NoBreak ()  | -unfoldLoopNoBreak, -ulnb, -ul      = true
	defaultArrayElements   | -[no]defaultArrayElements, -[no]dae = true
	multiplyZeroFP         | -[no]multiplyZeroFP,    -[no]mzfp   = true
	changeAccessOrder      | -[no]changeAccessOrder, -[no]cao    = true
	--------------------------------------------------------------------*/
//--------------------------------------   0 sec - field tmdiv3.CURRENT_STATE
//--------------------------------------   0 sec - postprocessing...
	public static final int CURRENT_STATE = 0;
//--------------------------------------   0 sec - field tmdiv3.CURRENT_SYMBOL
//--------------------------------------   0 sec - postprocessing...
	public static final int CURRENT_SYMBOL = 1;
//--------------------------------------   0 sec - field tmdiv3.NEXT_SYMBOL
//--------------------------------------   0 sec - postprocessing...
	public static final int NEXT_SYMBOL = 2;
//--------------------------------------   0 sec - field tmdiv3.NEXT_STATE
//--------------------------------------   0 sec - postprocessing...
	public static final int NEXT_STATE = 3;
//--------------------------------------   0 sec - field tmdiv3.MOVE
//--------------------------------------   0 sec - postprocessing...
	public static final int MOVE = 4;
//--------------------------------------   0 sec - field tmdiv3.instruction
//--------------------------------------   0 sec - postprocessing...
	public static final java.lang.String[][] instruction = new java.lang.String[][] {{"start", "0", "0", "start", "right"}, {"start", "1", "1", "q1", "right"}, {"start", "2", "2", "q2", "right"}, {"start", "3", "3", "start", "right"}, {"start", "4", "4", "q1", "right"}, {"start", "5", "5", "q2", "right"}, {"start", "6", "6", "start", "right"}, {"start", "7", "7", "q1", "right"}, {"start", "8", "8", "q2", "right"}, {"start", "9", "9", "start", "right"}, {"start", " ", " ", "q0stop", "right"}, {"q1", "0", "0", "q1", "right"}, {"q1", "1", "1", "q2", "right"}, {"q1", "2", "2", "start", "right"}, {"q1", "3", "3", "q1", "right"}, {"q1", "4", "4", "q2", "right"}, {"q1", "5", "5", "start", "right"}, {"q1", "6", "6", "q1", "right"}, {"q1", "7", "7", "q2", "right"}, {"q1", "8", "8", "start", "right"}, {"q1", "9", "9", "q1", "right"}, {"q1", " ", " ", "q1stop", "right"}, {"q2", "0", "0", "q2", "right"}, {"q2", "1", "1", "start", "right"}, {"q2", "2", "2", "q1", "right"}, {"q2", "3", "3", "q2", "right"}, {"q2", "4", "4", "start", "right"}, {"q2", "5", "5", "q1", "right"}, {"q2", "6", "6", "q2", "right"}, {"q2", "7", "7", "start", "right"}, {"q2", "8", "8", "q1", "right"}, {"q2", "9", "9", "q2", "right"}, {"q2", " ", " ", "q2stop", "right"}, {"q0stop", " ", "0", "stop", "right"}, {"q1stop", " ", "1", "stop", "right"}, {"q2stop", " ", "2", "stop", "right"}};
//--------------------------------------   0 sec - method tmdiv3.test()
//--------------------------------------   1 sec - postprocessing...
	public static void test ()
	{
	  tmdiv3.state = "start";
	  while (tmdiv3.state != "stop") {
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "0") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "0";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "1") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "1";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "2") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "2";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "3") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "3";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "4") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "4";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "5") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "5";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "6") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "6";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "7") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "7";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "8") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "8";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == "9") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "9";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "start"
	    &&  tmdiv3.tape[tmdiv3.head] == " ") {
	      tmdiv3.state = "q0stop";
	      tmdiv3.tape[tmdiv3.head] = " ";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "0") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "0";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "1") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "1";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "2") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "2";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "3") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "3";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "4") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "4";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "5") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "5";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "6") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "6";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "7") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "7";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "8") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "8";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == "9") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "9";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1"
	    &&  tmdiv3.tape[tmdiv3.head] == " ") {
	      tmdiv3.state = "q1stop";
	      tmdiv3.tape[tmdiv3.head] = " ";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "0") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "0";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "1") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "1";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "2") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "2";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "3") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "3";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "4") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "4";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "5") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "5";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "6") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "6";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "7") {
	      tmdiv3.state = "start";
	      tmdiv3.tape[tmdiv3.head] = "7";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "8") {
	      tmdiv3.state = "q1";
	      tmdiv3.tape[tmdiv3.head] = "8";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == "9") {
	      tmdiv3.state = "q2";
	      tmdiv3.tape[tmdiv3.head] = "9";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2"
	    &&  tmdiv3.tape[tmdiv3.head] == " ") {
	      tmdiv3.state = "q2stop";
	      tmdiv3.tape[tmdiv3.head] = " ";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q0stop"
	    &&  tmdiv3.tape[tmdiv3.head] == " ") {
	      tmdiv3.state = "stop";
	      tmdiv3.tape[tmdiv3.head] = "0";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q1stop"
	    &&  tmdiv3.tape[tmdiv3.head] == " ") {
	      tmdiv3.state = "stop";
	      tmdiv3.tape[tmdiv3.head] = "1";
	      tmdiv3.head++;}
	    if (tmdiv3.state == "q2stop"
	    &&  tmdiv3.tape[tmdiv3.head] == " ") {
	      tmdiv3.state = "stop";
	      tmdiv3.tape[tmdiv3.head] = "2";
	      tmdiv3.head++;}
	    continue;}
	  /*while*/
	  return;
	}
//--------------------------------------   2 sec - JScp version 0.0.75